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The inheritance games [text (large print)] / Jennifer Lynn Barnes.

By: Series: Barnes, Jennifer Lynn. Inheritance games (Series) ; 1. | Thorndike Press youth large printPublisher: [Farmington Hills] : Thorndike Press, a part of Gale, a Cengage Company, 2024Copyright date: ©2020Edition: Large print edition; unabridgedDescription: 597 pages (large print) ; 23 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9798885795944
Subject(s): Genre/Form: DDC classification:
  • FIC
LOC classification:
  • PZ7.B26225 In 2024
Summary: "Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why--or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch--and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive."-- Amazon.com.
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Holdings
Item type Current library Collection Shelving location Call number Status Date due Barcode
Large Print Large Print Learning Library Teen Fiction Teen Services Area LP T FIC Bar (Browse shelf(Opens below)) Available 78731000550240

"Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why--or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch--and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive."-- Amazon.com.

Ages 12-Up Thorndike Press.

Grades 7-9 Thorndike Press.

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